Making a game in only 48 hours is a great challenge. Enjoy my creation.
Help the tiny mite Bernardo get strong and date the girl of his life.
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Boss Slayer was really good!|
Word of advise: When you make a new Infinite Tower RPG... Maybe this tim let us CHOOSE what Floor's we fight at to level and Grind all we want, and a PVP/Tournament mode where registered users have a Player ID and Arena Number. The Arena Number tells how strong they are, and compairs to other players. The lower the number the better(Lowest would be 1). As it goes higher, it means your level is lower compaired to other players. Let us be able to build up our cash as well and buy what armor and crap we want instead too.
Also, let us choose whether we go for 'Gold Runs' or 'EXP Boosts' Gold Runs have Strong Monsters where it's 10 monster bosses you fight, starting at floor 25. It goes to 50 then 75 then 100, 125, 150, 175, 200, 250 and 300 so it's not easy. But it gives you 3x Normal Gold if you beat it. THAT is the EASY one too. The 2nd level one gives 5x normal Gold(These activate when you go into your interface and they last you for the next 10 floors you do in the normal game-mode btw).
At Medium level it's FLoor 50, 100, 150, 200, 250, 300, 350, 400, 500, 600.
At Hard it's 100, 200, 300, 400, 500, 600, 700, 800, 1,000, 1,250 with a 10x Gold Booster for 10 Floors in Normal Mode. Same ordeal with a EXP Booster. P.S. in those modes you get NO GOLD and NO EXP unless you beat it.
Possibly long-lost relatives of Shotgun Man, these trenchcoat-clad teams have much better things to do than shoot their classmates.
Jazza's epic sword and sorcery adventure!
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